I am treating writing as a slow archive. These are active drafts and recurring ideas, not published posts yet.

  1. draft

    On building tools you actually use

    The best way to stay honest with your software is to make yourself dependent on it. Notes from a year of living inside my own dashboard.

  2. draft

    Multi-agent systems and the coordination problem

    What I learned building Lumi — why orchestration is the hard part, and what good agent boundaries actually look like in practice.

  3. draft

    Token budgets and the art of prompt architecture

    A deep dive into how context windows shape system design — and why TokenFlow came out of a spreadsheet I was embarrassed by.

  4. draft

    Redlands, the name, and what this site is for

    On repurposing an old gaming handle, the sun-baked red clay of the IE, and why a personal site is worth tending.

  5. draft

    Godot 4 and the joy of systems

    Why I keep coming back to game development — not for the games, but for the constraints.